A downloadable RPG Enemy SAMPLE

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Sample Pack with 8 enemies from our growing collections.
It’s a rotating mystery selection — download to see what you get.

Optimized for RPG Maker UNITE / MZ / MV, and works with any 2D engine that supports transparent PNGs (Unity 2D, Godot, GameMaker, etc.).

  • PNG with ready-to-use shadows: AL / AM / AS
  • No-shadow master (AB): not included in the Sample Pack (available in paid volumes)
  • Three ready sizes (Large / Medium / Small) in square / vertical / horizontal variants
  • CSV included: full catalog of enemy names (ID / EnglishName / JapaneseName — for reference; this Sample Pack includes 8 images only)

→ Want everything? Get the full [Vol.1 (113 assets)].

Key Points (at a glance)

  • 8 enemies / monsters — rotating selection (mystery)
  • UNITE / MZ / MV ready — quick drop-in
  • AL / AM / AS sizes + CSV of enemy names (full catalog names)
  • Like it? Get the full [Vol.1 (113 assets)] for the complete bestiary.

Rotation Policy

We periodically swap in different creatures. The preview intentionally does not reveal the exact 8 to keep the “mystery bag” feel.

The CSV lists the broader catalog and does not imply that all listed enemies are included in this Sample Pack.

If you need a specific enemy, please check our paid volumes — starting with [Vol.1 (113 assets)].

Size Variations (for this Sample Pack)

AB = Base (No Shadow) — not included in the Sample Pack
AL / AM / AS = With Shadow — included

In-Game (RPG Maker MZ / MV)

RPG Maker MZ/MV battle scene with AM/AS sizes.

RPG Maker MZ MV battle scene using AM AS enemy sprites

In-Game (RPG Maker UNITE)

Register Large (AL). UNITE auto-scales Small / Large / Boss in-game.

Boss size is auto-scaled; quality remains clean thanks to the high-resolution source.

RPG Maker UNITE auto-scaled enemy sizes small large boss

RPG Maker UNITE auto-scaled enemy sizes small large boss

Preview — All 113 Enemies (numbered)

These previews show the full Vol.1 catalog as examples and may not match the current 8-enemy lineup.

All 113 enemies preview numbered
All 113 enemies preview numbered

All 113 enemies preview numbered

All 113 enemies preview numbered

All 113 enemies preview numbered

All 113 enemies preview numbered

What’s Included

Folders

  • Large (AL = with shadow)
  • Medium (AM = with shadow)
  • Small (AS = with shadow)

Files

  • enemies_name.csv (ID, EnglishName, JapaneseName — full catalog for reference; the Sample Pack contains 8 images only
  • readme.txt
  • enemies_preview01–06.jpg (all enemies, numbered)

Exact Pixel Sizes

Each folder provides Square / Vertical / Horizontal variants.

FolderCodeSquareVerticalHorizontalShadow
Base AB 1024×1024 682×1024 1024×682 No
Large AL 500×500 290×500 500×290 Yes
Medium AM 250×250 144×250 250×144 Yes
Small AS 144×144 84×144 144×84 Yes
Tip: In paid volumes, keep AB (1024) as your high-res edit/scale master. For this Sample Pack, use AL/AM/AS directly.

Engine Compatibility

  • RPG Maker UNITE / MZ / MV – fully supported (ready-to-use sizes)
  • Other 2D engines – Unity 2D / Godot / GameMaker and more (standard transparent PNGs)
  • Works for any RPG or 2D project that accepts PNG sprites

Quick Start

RPG Maker MZ / MV

  1. Choose AM/AS for immediate use (shadows included).
  2. Import the files into your project (e.g., img/enemies/img/sv_enemies/).
  3. When creating Enemy entries in the database, choose either the AM size or AS size image depending on your design. Then set up your Troops.
  4. Run a Battle Test to confirm positions.

RPG Maker UNITE (auto-scale)

  1. Import/register the Large (AL) image.
  2. Place it in your scene; UNITE automatically provides Small / Large / Boss variants in-game.
  3. Adjust placement/scale in the Inspector.

AINERO Sample Pack License (Attribution Required)

  • Permitted: Use in commercial and non-commercial projects; edit/resize to fit your game.

  • Attribution (mandatory): Add a credit line in your game (credits screen, readme, or store page).
    Credit format (choose one):

    • Enemy assets by AINERO — “RPG Enemy Character Assets”

    • © AINERO — RPG Enemy Assets (ainero.itch.io)

  • Prohibited: Resale, redistribution, or including the raw assets in another pack/template.

  • Streaming/Video: Allowed. Please include the credit in the video description where possible.

  • Paid Volumes: Attribution not required (optional and appreciated).

Visit the Official Page

About AI-Generated Materials

This pack includes artwork created with generative AI.

  • Used in: enemy character images.
  • The creative process (concepts, prompts, composition) and post-processing are original to the author.
  • Copyright to all included materials remains with AINERO.
  • You are licensed to use the exported PNG assets within the scope of the License above; you are not licensed to redistribute these assets (original or modified) as a competing pack or resell them in any form.

FAQ (Sample Pack)

Q. What exactly is inside the Sample Pack?

A. A rotating selection of 8 enemies drawn from our growing collections. We intentionally don’t reveal the exact lineup to keep the mystery feel.

Q. How often do you rotate the lineup?

A. Periodically. The contents may change over time. If you want a specific enemy, please check the paid volumes.

Q. Do these include shadows?

A. Yes. AL/AM/AS come with shadows. The AB no-shadow master is not included in the Sample Pack (it’s available in the paid volumes).

Q. Will this work in engines other than RPG Maker?

A. Yes. These are standard transparent PNGs—use them in Unity 2D, Godot, GameMaker, etc.

Q. Can I edit the images?

A. Yes, you may edit/resize them for your own project. Redistribution of the original or edited files is not allowed. (Note: For the Sample Pack, attribution is required; see below.)

Q. Is attribution required? Where should I put it?

A. Yes (Sample Pack only). Add a credit line in your game credits, readme, store page, or video description.

Credit example:

 Enemy assets by AINERO — “RPG Enemy Character Assets” (ainero.itch.io)

(Paid volumes: attribution optional and appreciated.)

Q. Can I use the Sample Pack in a commercial game?

A. Yes, with attribution as above.

Q. Can I share these files with others or include them in my own pack/template?

A. No. Redistribution or resale (original or modified) is prohibited.


Which set would you like to see in a future rotation?

[Take the 1-minute survey]


→ Want everything? Get the full [Vol.1 (113 assets)].

Updated 3 days ago
Published 17 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAINERO
Tags2D, AI Generated, Asset Pack, Monsters, RPG Maker, RPG Maker MV, RPG Maker MZ, rpg-maker-unite, sample-pack, Sprites

Download

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Click download now to get access to the following files:

RPGEnemyCharacterAssetsSAMPLE20250916.zip 4.1 MB

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